Sunday, March 16, 2014

Adobe After Effects CS6 11.0.1 With Update. LS7 Multi-language (Windows)

Adobe® After Effects® CS6 software lets you deliver cinematic visual effects and motion graphics faster than ever before with new Global Performance Cache. Extend your creativity with built-in text and shape extrusion, new mask feathering options, and the fast, easy-to-use 3D Camera Tracker.

Create visual effects faster in Adobe® After Effects® CS6 software with Global Performance Cache, which optimizes and keeps your previews so you can beat deadlines instead of waiting for frame updates. Boost your creativity with a new 3D engine for text and shape extrusions, a 3D camera tracker, and variable-width mask feathering.

Global Performance Cache
Create more in less time. With new Global Performance Cache, your previews are saved and ready when you are — no more waiting for the application to catch up. This revolution "under the hood" makes After Effects extremely fast and responsive by taking full advantage of the power of your computer’s hardware for visual effects and motion graphics

3D Camera Tracker
Track 3D elements with complete control over depth of field, shadows, and reflections. Automatically analyze and place 3D track points onto 2D footage in the background while you work.

Ray-traced, extruded text and shapes
Extrude fully ray-traced text and shapes natively and take full advantage of reflections, environment maps, and more.

Variable mask feathering
Create a separate set of splines to precisely control mask feathering. Get the exact shape you want with the proper degree of softness at any point along the mask edge, resulting in a big boost to creative flexibility.

Integration with Adobe Illustrator
Instantly convert Illustrator vector art (AI and EPS format) into shape layers. Easily animate vector art in 2D or extrude to 3D.

Rolling Shutter Repair
Remove rolling shutter artifacts such as skew and wobble without forcing stabilization.

New and updated effects
Enhance your creativity with 90 new and updated built-in effects, including the complete 16- and 32-bit CycoreFX HD suite.

Avid AAF and FCP 7 XML file import with Pro Import AE
Import and work with files created in Apple Final Cut Pro 7 or earlier versions, as well as Avid Media Composer and Symphony, letting you integrate After Effects with professional production workflows.

mocha for After Effects CS6
Launch mocha for After Effects CS6 directly within After Effects CS6*.

System requirements Windows
•Intel® Core™2 Duo or AMD Phenom® II processor; 64-bit support required
•Microsoft® Windows® 7 with Service Pack 1 (64 bit)
•4GB of RAM (8GB recommended)
•3GB of available hard-disk space; additional free space required during installation (cannot install on removable flash storage devices)
•Additional disk space for disk cache (10GB recommended)
•1280x900 display
•OpenGL 2.0–capable system
•DVD-ROM drive for installation from DVD media
•QuickTime 7.6.6 software required for QuickTime features
•Optional: Adobe-certified GPU card for GPU-accelerated ray-traced 3D renderer*
•This software will not operate without activation. Broadband Internet connection and registration are required for software activation, validation of subscriptions, and access to online services.† Phone activation is not available.

The following NVIDIA GPUs are supported in After Effects CS6.

•GeForce GTX 285
•GeForce GTX 470
•GeForce GTX 570
•GeForce GTX 580
•Quadro CX
•Quadro FX 3700M
•Quadro FX 3800
•Quadro FX 3800M
•Quadro FX 4800
•Quadro FX 5800
•Quadro 2000
•Quadro 2000D
•Quadro 2000M
•Quadro 3000M
•Quadro 4000
•Quadro 4000M
•Quadro 5000
•Quadro 5000M
•Quadro 5010M
•Quadro 6000
•Tesla C2075 (Windows)/Maximus configuration

* Adobe® After Effects® CS6 renders ray-traced 3D images using your computer’s CPU, employing all of its physical cores. Additionally, it may also take advantage of NVIDIA OptiX™ for highly accelerated rendering (requires a supported NVIDIA GPU and with 1024+ MB of texture memory).

† This product may integrate with or allow access to certain Adobe or third-party hosted online services ("Online Services"). Online Services are available only to users 13 and older and require agreement to additional terms of use and Adobe's online privacy policy. Online Services are not available in all countries or languages, may require user registration, and may be discontinued or modified in whole or in part without notice. Additional fees or subscription charges may apply.

Languages : Deutsch, English, Español, Français, Italiano. 日本語, 한국어

What’s new in Adobe After Effects CS6 11.0.1:
Features added or changed in this update:
* The Nvidia GeForce GTX 680 (a new Kepler-class GPU) can now be used for GPU acceleration of the ray-traced 3D renderer on Windows. Note: An additional delay (approximately one minute) will occur the first time that you start After Effects with a Kepler-class GPU as the new ray-traced 3D library is initialized. Installation of updated display drivers may require this initialization step again.
* Enabled basic support for the AtomKraft composition renderer (requires plug-ins from Jupiter Jazz).

Bugs fixed in this update:
* Several bugs with the global performance cache were fixed, which were causing the cache to not be invalidated at some times when it should have been. This meant that sometimes old, invalid image information was being read from the cache and used instead of re-rendering when an aspect of the composition had changed.
* If you encounter a remaining bug of this sort, purging the cache will generally fix the problem (choosing Edit > Purge > All Image Memory to clear RAM cache and Empty Disk Cache in Media & Disk Cache preferences to clear disk cache). If you encounter such a bug after installing this update, let us know by submitting a detailed bug report, being especially certain to list any third-party effects used.
* One remaining known issue of this sort relates to font substitution: If you load a project with a missing font, After Effects will substitute a placeholder font. If you then install the missing font, After Effects may not update cached image information with the new font. So, if you install a font after loading a project for which that font was reported as missing, purge the cache to force the cached image information to be updated with the new font.
* Effects that use the composition camera (e.g., Shatter) did not render correctly in orthogonal and custom views, or when changing the active camera.
* After Effects would crash when evaluating some expressions, including expressions added by the Ease & Wizz script, expressions using the this keyword, in-line functions, and nested functions.
* After Effects was returning an error “After Effects Error: Ray Traced 3D: … (5070::0)” under various circumstances. Several of these have been isolated and fixed. If you get such an error message after installing this update, let us know by submitting a detailed bug report.
* Crash on quit if Nvidia cards running in Maximus configuration are running in TCC mode (on Windows).
* Crash using 3D Camera Tracker effect.
* Crash resetting Puppet effect.
* Unexpected results using Mask Feather tool in various circumstances.
* Black frames appeared in MXF footage from Canon EOS C300 camera.
* Canon 5D MKIII 720p footage was imported with the wrong timecode.
* Error occurred when setting a proxy to a nested composition: “After Effects error: Internal verification failure, sorry! {Src and dest bitdepths are different in PF_World::CopyRect} (37::109)”
* Snapping and using the J and K keys to move to keyframes and other items in the Graph Editor didn’t work.
* Using the Clone Stamp tool expanded property groups in the Timeline panel.
* SDK: The AUTOMATIC_WIDE_TIME flag was not working correctly with the NON_PARAM_VARY flag.
* SDK: The AUTOMATIC_WIDE_TIME flag was returning an empty region when attempting to check out a layer at the current time.

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Adobe After Effects CS6 11.0.1 UPDATER ONLY